Copyright: Copyright (c) 1996 DynoTech Software
Citation: DynoTech Software [www.dyno1.com]:  (573) 336-3390.


Designer Contents
  Designer

Design your own level sets for BOXES III - for experienced users only. This designer assumes you understand all game items and features.

(NOTE:  BOXES III  is extremely unforgiving when it encounters a level design error!)

        To Design a New Set

        To Modify an Existing Set

        Tips for Designing Levels

NOTE:  This is the same program the game wizards at DynoTech Software use to create levels for BOXES III. You may distribute the levels you create (royalty free), but you may not distribute the BOXES III game.


Design a New Set
Design a New Set:

1)	Use mouse (click right button) to select game item to place object on playing field grid. Repeat with each game item you want to display on the level.

2)	Select "eraser" game item to delete piece on playing field grid.

3)	Set speed and pitfalls (stones, metal, replicators, antigravity boxes, and blackout screens) for the level. Default speed is "Slow." Default for pitfalls is "Off" for all pitfalls.

4)	When level is complete, continue to next level (can make a total of 50 levels per set). Make sure you put at least one crate on each level. If no crates are present on a level, BOXES III will assume your set is complete and end the game.

5)	When set is complete, save your set ("Levels" menu) and start a new set or exit. You can make up to 50 levels per set (a set contains 1-50 levels). You may make and save as many sets as you like.


Modify an Existing Set
Modify an Existing Set:

1)	Select "Load Level Set" from "Levels" Menu.

2)	Modify playing area.

3)	Save level.


Tips for Designing Levels
Tips for Designing Levels:

1)	Test your levels to make sure you can beat them before giving to anyone else.

2)	Make sure you leave enough room above crates to clear the crate (generally at least five blank spaces).

3)	Bombs do not appear before level three. Be careful where you place stones and metal on the playing field on the first two levels (e.g. If you place a stone on top of a crate, you will not be able to beat the level).

4)	Complete levels in order before saving set. Use "goto level" option only to edit a level on a completed set.

5)	Practice with all options before sharing your level sets with others. Your levels may be distributed royalty-free, but do not distribute a copy of the BOXES III game with your levels.

6)	SAVE FREQUENTLY!


DynoTech Software

Association of Shareware Professionals Member

www.dyno1.com

DynoTech Software

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